@ -28,7 +28,7 @@ The usage of locking and atomics has proven to be challenging. Their use is perf
\subsection{Cache State Lock}\label{subsec:implementation:cache-state-lock}
To keep track of the current cache state the \texttt{Cache} will hold a reference to each currently existing \texttt{CacheData} instance. The reason for this is twofold: In Section \ref{sec:design:cache} we decided to keep elements in the cache until forced by memory pressure to remove them. Secondly in Section \ref{subsec:design:cache-entry-reuse} we decided to reuse one cache entry for multiple consumers. The second part requires access to the structure holding this reference to be thread safe when accessing and modifying the cache state in \texttt{Cache::Access}, \texttt{Cache::Flush} and \texttt{Cache::Clear}. The latter two both require unique locking, preventing other calls to \texttt{Cache} from making progress while the operation is being processed. For \texttt{Cache::Access} the use of locking depends upon the caches state. At first, only a shared lock is acquired for checking whether the given address already resides in cache, allowing other \texttt{Cache::Access}-operations to also perform this check. If no entry for the region is present, a unique lock is required as well when adding the newly created entry to cache. \par
To keep track of the current cache state the \texttt{Cache} will hold a reference to each currently existing \texttt{CacheData} instance. The reason for this is twofold: In Section \ref{sec:design:cache} we decided to keep elements in the cache until forced by \gls{mempress} to remove them. Secondly in Section \ref{subsec:design:cache-entry-reuse} we decided to reuse one cache entry for multiple consumers. The second part requires access to the structure holding this reference to be thread safe when accessing and modifying the cache state in \texttt{Cache::Access}, \texttt{Cache::Flush} and \texttt{Cache::Clear}. The latter two both require unique locking, preventing other calls to \texttt{Cache} from making progress while the operation is being processed. For \texttt{Cache::Access} the use of locking depends upon the caches state. At first, only a shared lock is acquired for checking whether the given address already resides in cache, allowing other \texttt{Cache::Access}-operations to also perform this check. If no entry for the region is present, a unique lock is required as well when adding the newly created entry to cache. \par
A map-datastructure was chosen to represent the current cache state with the key being the memory address of the entry and as value the \texttt{CacheData} instance. As the caching policy is controlled by the user, one datum may be requested for caching in multiple locations. To accommodate this, one map is allocated for each available \glsentrylong{numa:node} of the system. This can be exploited to reduce lock contention by separately locking each \gls{numa:node}'s state instead of utilizing a global lock. This ensures that \texttt{Cache::Access} and the implicit \texttt{Cache::Flush} it may cause can not hinder progress of caching operations on other \gls{numa:node}s. Both \texttt{Cache::Clear} and a complete \texttt{Cache::Flush} as callable by the user will now iteratively perform their respective task per \gls{numa:node} state, also allowing other \gls{numa:node} to progress.\par