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improve the handler distribution and waiting on task completion for cacher

master
Constantin Fürst 11 months ago
parent
commit
fa23c6c50a
  1. 207
      offloading-cacher/cache.hpp

207
offloading-cacher/cache.hpp

@ -39,8 +39,6 @@ namespace dml {
}
namespace dsacache {
class Cache;
/*
* Class Description:
* Holds all required information on one cache entry and is used
@ -85,25 +83,17 @@ namespace dsacache {
std::atomic<uint8_t*>* cache_;
// object-local incomplete cache location pointer
// which is only available in the first instance
// contract: only access when being in sole posession of handlers
uint8_t* incomplete_cache_;
// dml handler vector pointer which is only
// available in the first instance
std::unique_ptr<std::vector<dml_handler>> handlers_;
// dml handler vector pointer which is used
// to wait on caching task completion
std::atomic<std::vector<dml_handler>*>* handlers_;
// deallocates the global cache-location
// and invalidates it
void Deallocate();
// checks whether there are at least two
// valid references to this object which
// is done as the cache always has one
// internally to any living instance
bool Active() const;
friend Cache;
public:
CacheData(uint8_t* data, const size_t size);
CacheData(const CacheData& other);
@ -118,7 +108,13 @@ namespace dsacache {
// instance which is valid as long as the
// instance is alive - !!! this may also
// yield a nullptr !!!
uint8_t* GetDataLocation() const;
void SetTaskHanldersAndCache(uint8_t* cache, std::vector<dml_handler>* handlers);
uint8_t* GetDataLocation() const { return cache_->load(); }
size_t GetSize() const { return size_; }
uint8_t* GetSource() const { return src_; }
int32_t GetRefCount() const { return active_->load(); }
};
/*
@ -333,7 +329,7 @@ inline std::unique_ptr<dsacache::CacheData> dsacache::Cache::Access(uint8_t* dat
std::unique_lock<std::shared_mutex> lock(local_cache_state->cache_mutex_);
const auto state = local_cache_state->node_cache_state_.emplace(task->src_, *task);
const auto state = local_cache_state->node_cache_state_.emplace(task->GetSource(), *task);
// if state.second is false then no insertion took place
// which means that concurrently whith this thread
@ -342,7 +338,7 @@ inline std::unique_ptr<dsacache::CacheData> dsacache::Cache::Access(uint8_t* dat
// threads data cache structure
if (!state.second) {
std::cout << "[!] Found another cache instance for 0x" << std::hex << (uint64_t)task->src_ << std::dec << std::endl;
std::cout << "[!] Found another cache instance for 0x" << std::hex << (uint64_t)task->GetSource() << std::dec << std::endl;
return std::move(std::make_unique<CacheData>(state.first->second));
}
}
@ -394,26 +390,24 @@ inline uint8_t* dsacache::Cache::AllocOnNode(const size_t size, const int node)
}
inline void dsacache::Cache::SubmitTask(CacheData* task, const int dst_node, const int src_node) {
uint8_t* dst = AllocOnNode(task->size_, dst_node);
uint8_t* dst = AllocOnNode(task->GetSize(), dst_node);
if (dst == nullptr) {
std::cout << "[x] Allocation failed so we can not cache" << std::endl;
return;
}
task->incomplete_cache_ = dst;
// querry copy policy function for the nodes to use for the copy
const std::vector<int> executing_nodes = copy_policy_function_(dst_node, src_node, task->size_);
const std::vector<int> executing_nodes = copy_policy_function_(dst_node, src_node, task->GetSize());
const size_t task_count = executing_nodes.size();
// each task will copy one fair part of the total size
// and in case the total size is not a factor of the
// given task count the last node must copy the remainder
const size_t size = task->size_ / task_count;
const size_t last_size = size + task->size_ % task_count;
const size_t size = task->GetSize() / task_count;
const size_t last_size = size + task->GetSize() % task_count;
// save the current numa node mask to restore later
// as executing the copy task will place this thread
@ -421,15 +415,19 @@ inline void dsacache::Cache::SubmitTask(CacheData* task, const int dst_node, con
bitmask* nodemask = numa_get_run_node_mask();
auto handlers = new std::vector<CacheData::dml_handler>();
for (uint32_t i = 0; i < task_count; i++) {
const size_t local_size = i + 1 == task_count ? size : last_size;
const size_t local_offset = i * size;
const uint8_t* local_src = task->src_ + local_offset;
const uint8_t* local_src = task->GetSource() + local_offset;
uint8_t* local_dst = dst + local_offset;
task->handlers_->emplace_back(ExecuteCopy(local_src, local_dst, local_size, executing_nodes[i]));
handlers->emplace_back(ExecuteCopy(local_src, local_dst, local_size, executing_nodes[i]));
}
task->SetTaskHanldersAndCache(dst, handlers);
// restore the previous nodemask
numa_run_on_node_mask(nodemask);
@ -478,7 +476,7 @@ inline void dsacache::Cache::Flush(const int node) {
// if the iterator points to an inactive element
// then we may erase it
if (it->second.Active() == false) {
if (it->second.GetRefCount() <= 1) {
// erase the iterator from the map
map.erase(it);
@ -534,7 +532,7 @@ inline std::unique_ptr<dsacache::CacheData> dsacache::Cache::GetFromCache(uint8_
// now check whether the sizes match
if (search->second.size_ >= size) {
if (search->second.GetSize() >= size) {
// return a unique copy of the entry which uses the object
// lifetime and destructor to safely handle deallocation
@ -575,7 +573,6 @@ void dsacache::Cache::Invalidate(uint8_t* data) {
inline dsacache::Cache::~Cache() {
for (auto node : cache_state_) {
std::unique_lock<std::shared_mutex> lock(node.second->cache_mutex_);
node.second->~LockedNodeCacheState();
numa_free(reinterpret_cast<void*>(node.second), sizeof(LockedNodeCacheState));
}
@ -586,8 +583,8 @@ inline dsacache::CacheData::CacheData(uint8_t* data, const size_t size) {
size_ = size;
active_ = new std::atomic<int32_t>(1);
cache_ = new std::atomic<uint8_t*>();
handlers_ = new std::atomic<std::vector<dml_handler>*>();
incomplete_cache_ = nullptr;
handlers_ = std::make_unique<std::vector<dml_handler>>();
}
inline dsacache::CacheData::CacheData(const dsacache::CacheData& other) {
@ -597,32 +594,15 @@ inline dsacache::CacheData::CacheData(const dsacache::CacheData& other) {
active_ = other.active_;
const int current_active = active_->fetch_add(1);
// source and size will be copied too
// as well as the reference to the global
// atomic cache pointer
src_ = other.src_;
size_ = other.size_;
cache_ = other.cache_;
// incomplete cache and handlers will not
// be copied because only the first instance
// will wait on the completion of handlers
incomplete_cache_ = nullptr;
handlers_ = nullptr;
incomplete_cache_ = other.incomplete_cache_;
handlers_ = other.handlers_;
}
inline dsacache::CacheData::~CacheData() {
// if this is the first instance of this cache structure
// and it has not been waited on and is now being destroyed
// we must wait on completion here to ensure the cache
// remains in a valid state
if (handlers_ != nullptr) {
WaitOnCompletion();
}
// due to fetch_sub returning the preivously held value
// we must subtract one locally to get the current value
@ -633,10 +613,18 @@ inline dsacache::CacheData::~CacheData() {
// as this was the last reference
if (v <= 0) {
// on deletion we must ensure that all offloaded
// operations have completed successfully
WaitOnCompletion();
// only then can we deallocate the memory
Deallocate();
delete active_;
delete cache_;
delete handlers_;
}
}
@ -644,98 +632,81 @@ inline void dsacache::CacheData::Deallocate() {
// although deallocate should only be called from
// a safe context to do so, it can not hurt to
// defensively perform the operation atomically
// and check for incomplete cache if no deallocation
// takes place for the retrieved local cache
uint8_t* cache_local = cache_->exchange(nullptr);
if (cache_local != nullptr) numa_free(cache_local, size_);
// if the cache was never waited for then incomplete_cache_
// may still contain a valid pointer which has to be freed
if (incomplete_cache_ != nullptr) numa_free(incomplete_cache_, size_);
}
inline uint8_t* dsacache::CacheData::GetDataLocation() const {
return cache_->load();
}
inline bool dsacache::CacheData::Active() const {
// this entry is active if more than one
// reference exists to it, as the Cache
// will always keep one internally until
// the entry is cleared from cache
return active_->load() > 1;
else if (incomplete_cache_ != nullptr) numa_free(incomplete_cache_, size_);
else;
}
inline void dsacache::CacheData::WaitOnCompletion() {
// the cache data entry can be in two states
// either it is the original one which has not
// been waited for in which case the handlers
// are non-null or it is not
if (handlers_ == nullptr) {
// when no handlers are attached to this cache entry we wait on a
// value change for the cache structure from nullptr to non-null
// which will either go through immediately if the cache is valid
// already or wait until the handler-owning thread notifies us
cache_->wait(nullptr);
// first check if waiting is even neccessary as a valid
// cache pointer signals that no waiting is to be performed
if (cache_->load() != nullptr) {
return;
}
else {
// when the handlers are non-null there are some DSA task handlers
// available on which we must wait here
// abort is set if any operation encountered an error
// then check if the handlers are available
bool abort = false;
handlers_->wait(nullptr);
for (auto& handler : *handlers_) {
auto result = handler.get();
// exchange the global handlers pointer with nullptr to have a local
// copy - this signals that this thread is the sole owner and therefore
// responsible for waiting for them
if (result.status != dml::status_code::ok) {
std::cerr << "[x] Encountered bad status code for operation: " << dml::StatusCodeToString(result.status) << std::endl;
std::vector<dml_handler>* local_handlers = handlers_->exchange(nullptr);
// if one of the copy tasks failed we abort the whole task
// after all operations are completed on it
// ensure that no other thread snatched the handlers before us
// and in case one did, wait again and then return
abort = true;
}
}
if (local_handlers == nullptr) {
WaitOnCompletion();
return;
}
// the handlers are cleared after all have completed
// at this point we are responsible for waiting for the handlers
// and handling any error that comes through them gracefully
handlers_ = nullptr;
bool error = false;
// now we act depending on whether an abort has been
// called for which signals operation incomplete
for (auto& handler : *local_handlers) {
auto result = handler.get();
if (abort) {
// store nullptr in the cache location
if (result.status != dml::status_code::ok) {
std::cerr << "[x] Encountered bad status code for operation: " << dml::StatusCodeToString(result.status) << std::endl;
cache_->store(nullptr);
// if one of the copy tasks failed we abort the whole task
// after all operations are completed on it
error = true;
}
}
// then free the now incomplete cache
// at this point all handlers have been waited for
// and therefore may be decomissioned
// TODO: it would be possible to salvage the
// TODO: operation at this point but this
// TODO: is quite complicated so we just abort
delete local_handlers;
numa_free(incomplete_cache_, size_);
}
else {
// incomplete cache is now safe to use and therefore we
// swap it with the global cache state of this entry
// and notify potentially waiting threads
// handle errors now by aborting the cache
cache_->store(incomplete_cache_);
}
if (error) {
cache_->store(nullptr);
numa_free(incomplete_cache_, size_);
}
else {
cache_->store(incomplete_cache_);
}
// as a last step all waiting threads must
// be notified (copies of this will wait on value
// change of the cache) and the incomplete cache
// is cleared to nullptr as it is not incomplete
// notify all waiting threads so they wake up quickly
cache_->notify_all();
incomplete_cache_ = nullptr;
}
cache_->notify_all();
handlers_->notify_all();
}
void dsacache::CacheData::SetTaskHanldersAndCache(uint8_t* cache, std::vector<dml_handler>* handlers) {
incomplete_cache_ = cache;
handlers_->store(handlers);
handlers_->notify_one();
}
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