#pragma once #include //include library for terminal graphics #define UP KEY_UP #define DOWN KEY_DOWN #define LEFT KEY_LEFT #define RIGHT KEY_RIGHT #define EXIT_GAME 'q' typedef int graphics_input; //the type of the graphics input void initializeGraphics(void); void endGraphics(void); void refreshScreen(void); void printChar(int y, int x, graphics_input img); void printMsg(int y, int x, char *str); char readChar(int y, int x); int readInpt();