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#include <iostream>
#include <thread>
#include <chrono>
#include "components/Point.h"
#include "components/Snack.h"
#include "input-output/Graphics.h"
void mainL01() {
Graphics::get().init("Learners Helper");
Point p(10,10,'X');
p.print();
Graphics::get().refreshScreen();
std::this_thread::sleep_for(std::chrono::seconds(10));
Graphics::get().finalize();
std::cout << "Helper QUIT" << std::endl;
}
void mainL02() {
Graphics::get().init("Learners Helper 02");
Point p(10,10);
generateSnack(&p);
Graphics::get().refreshScreen();
std::this_thread::sleep_for(std::chrono::seconds(10));
Graphics::get().finalize();
std::cout << "Helper QUIT" << std::endl;
}
void mainL03() {
Graphics::get().init("Learners Helper 02");
Point p(10,10);
for (uint32_t i = 0; i < 100; i++) {
p.moveDown();
Graphics::get().refreshScreen();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
p.moveRight();
Graphics::get().refreshScreen();
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
/*
while(...) {
// TODO: play with this
}
*/
/*
do {
// TODO: play with this
} while (...)
*/
Graphics::get().finalize();
std::cout << "Helper QUIT" << std::endl;
}
int main() {
mainL03();
return 0;
}