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@ -255,23 +255,45 @@ void dsacache::Cache::GetCacheNode(uint8_t* src, const size_t size, int* OUT_DST |
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inline void dsacache::Cache::Flush(const int node) { |
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inline void dsacache::Cache::Flush(const int node) { |
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std::cout << "[-] Flushing Cache for " << (node == -1 ? "all nodes" : "node " + std::to_string(node)) << std::endl; |
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std::cout << "[-] Flushing Cache for " << (node == -1 ? "all nodes" : "node " + std::to_string(node)) << std::endl; |
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// this lambda is used because below we have two code paths that
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// flush nodes, either one single or all successively
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const auto FlushNode = [](std::unordered_map<uint8_t*,CacheData>& map) { |
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const auto FlushNode = [](std::unordered_map<uint8_t*,CacheData>& map) { |
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// begin at the front of the map
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auto it = map.begin(); |
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auto it = map.begin(); |
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// loop until we reach the end of the map
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while (it != map.end()) { |
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while (it != map.end()) { |
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// if the iterator points to an inactive element
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// then we may erase it
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if (it->second.Active() == false) { |
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if (it->second.Active() == false) { |
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// erase the iterator from the map
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map.erase(it); |
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map.erase(it); |
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// as the erasure invalidated out iterator
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// we must start at the beginning again
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it = map.begin(); |
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it = map.begin(); |
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} |
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} |
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else { |
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else { |
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// if element is active just move over to the next one
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it++; |
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it++; |
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} |
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} |
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} |
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} |
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}; |
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}; |
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{ |
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{ |
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// we require exclusive lock as we modify the cache state
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std::unique_lock<std::shared_mutex> lock(cache_mutex_); |
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std::unique_lock<std::shared_mutex> lock(cache_mutex_); |
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// node == -1 means that cache on all nodes should be flushed
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if (node == -1) { |
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if (node == -1) { |
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for (auto& nc : cache_state_) { |
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for (auto& nc : cache_state_) { |
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FlushNode(nc.second); |
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FlushNode(nc.second); |
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@ -290,21 +312,36 @@ std::unique_ptr<dsacache::CacheData> dsacache::Cache::GetFromCache(uint8_t* src, |
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// from marking the element we may find as unused and
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// from marking the element we may find as unused and
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// clearing it
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// clearing it
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// lock the cache state in shared-mode because we read
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std::shared_lock<std::shared_mutex> lock(cache_mutex_); |
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std::shared_lock<std::shared_mutex> lock(cache_mutex_); |
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// search for the data in our cache state structure at the given node
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const auto search = cache_state_[dst_node].find(src); |
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const auto search = cache_state_[dst_node].find(src); |
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// if the data is in our structure we continue
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if (search != cache_state_[dst_node].end()) { |
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if (search != cache_state_[dst_node].end()) { |
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if (search->second.size_ == size) { |
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search->second.active_->store(true); |
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// now check whether the sizes match
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// TODO: second.size_ >= size would also work
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if (search->second.size_ == size) { |
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std::cout << "[+] Found Cached version for 0x" << std::hex << (uint64_t)src << std::dec << std::endl; |
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std::cout << "[+] Found Cached version for 0x" << std::hex << (uint64_t)src << std::dec << std::endl; |
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// return a unique copy of the entry which uses the object
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// lifetime and destructor to safely handle deallocation
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return std::move(std::make_unique<CacheData>(search->second)); |
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return std::move(std::make_unique<CacheData>(search->second)); |
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} |
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} |
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else { |
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else { |
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std::cout << "[!] Found Cached version with size missmatch for 0x" << std::hex << (uint64_t)src << std::dec << std::endl; |
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std::cout << "[!] Found Cached version with size missmatch for 0x" << std::hex << (uint64_t)src << std::dec << std::endl; |
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// if the sizes missmatch then we clear the current entry from cache
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// which will cause its deletion only after the last possible outside
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// reference is also destroyed
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cache_state_[dst_node].erase(search); |
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cache_state_[dst_node].erase(search); |
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} |
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} |
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} |
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} |
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